- Updated HomePage to use CategoryShowcaseScroll instead of RobotCategoryGrid for better category display.
- Modified BrandShowcase component to adjust background gradients and text colors for improved aesthetics.
- Changed CompanyStory component to enhance visual consistency with updated accent colors.
- Refined ExclusiveAccessSection to align with new design standards, including gradient adjustments.
- Enhanced Hero3DRobotics with new gradient backgrounds and updated text colors for better readability.
- Updated RoboticsScrollShowcase to reflect new color scheme and improved text visibility.
- Adjusted RoboticsSplineShowcase to maintain design consistency with updated colors and gradients.
- Improved MotionSection to enhance scroll behavior and visibility transitions.
- Updated container-scroll-animation styles for better visual effects.
- Introduced new CategoryShowcaseScroll component for a more dynamic category display experience.
- Adjusted padding, opacity, and transform properties for robot images in Hero3DRobotics.
- Updated sizes for images to enhance responsiveness.
- Modified floor reflection styles for better visual consistency.
- Refactored RoboticsSplineShowcase to use inline styles for layout and design consistency.
- Enhanced text styles and button designs for better user experience.
- Improved grid layout for better responsiveness across different screen sizes.
- Introduced FounderSection component to highlight leadership and vision.
- Created ServicesGrid component to display various robotics services offered.
- Developed RoboticsScrollShowcase for showcasing robots with interactive elements.
- Implemented RoboticsSplineShowcase featuring a 3D Spline scene for enhanced user experience.
- Added reusable Card component for consistent styling across sections.
- Integrated ContainerScroll for animated scrolling effects in the showcase.
- Built SplineScene component for lazy loading Spline 3D scenes.
- Added Spotlight component for interactive hover effects.
- Created utility function for class name merging to streamline styling.
- Introduced RobotProductCard component for displaying robot details.
- Added WhyUs component highlighting key reasons for choosing our robotics solutions.
- Implemented CursorSpotlight for enhanced user interaction.
- Created GlassPanel for a stylish UI element.
- Developed MotionSection for animated section visibility.
- Added PremiumButton for versatile button options.
- Established data structures for industries and robots, including detailed specifications and use cases.
- Included utility functions for retrieving robots by slug and category.
- `base` (Basic body) → 77,125 AED (Unitree G1 retail $16k + $5k markup)
- new `edu` row → 146,900 AED ($40k flat)
- all persona attire (kandura, vest, suit, robot-doctor, security-guard) → 5,000 AED
- `custom-color` unchanged at 3,500 AED
- PricingEngine now swaps the base line when EDU body is selected
- localStorage key bumped to `lootah-pricing-v2` to invalidate stale client caches
- Robot Body buttons now describe the variants as `Standard consumer` vs `Open-source education / research` (same chassis GLB, differs in licensing)
- New `prisma/update-prices.ts` idempotent script applies the new prices to an existing DB; seed.ts updated for fresh installs
- Pricing tests updated to match new defaults
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- New `activeBody` field in config store with `setBody` action and URL sync (`b` key, defaults to `basic` for backward compat)
- Robot Body section in ConfigPanel between Persona Attire and Pricing
- RobotModel base mesh extracted into BaseBodyMesh subcomponent wrapped in error boundary so a missing EDU GLB silently falls back to basic
- Tests cover defaults, setBody, reset, and round-trip serialization
Note: drop `/public/Unitree_G1_EDU.glb` to enable the EDU variant — until then EDU selection falls back to basic with a console warning.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Updated package.json to include @gltf-transform/core, @gltf-transform/extensions, @gltf-transform/functions, and draco3dgltf for GLB file processing.
- Implemented GLB compression using Draco in the upload model API route.
- Adjusted camera keyframes in ScrollScene for improved animation.
- Enhanced overlay styles in ScrollOverlays for better visual clarity.
- Added original GLB files for Kandoura, Suit, Unitree_G1, and Vest.
- Updated existing GLB files for Kandoura, Suit, Unitree_G1, and Vest.