# Greeting audio asset GoWelcome plays a single greeting clip when it reaches the `GREET` state. ## What to drop here Put your greeting file at: assets/greeting.wav (This path is the default `config.GreetConfig.wav_path`; override at runtime with `--wav /path/to/other.wav`.) ## Required format For maximum compatibility across the host audio backends (`simpleaudio` and the `aplay` fallback) and the experimental Go2 `audiohub` path, the clip should be: - **WAV / PCM** container - **16 kHz** sample rate - **mono** (1 channel) - **16-bit** signed little-endian samples (`pcm_s16le`) ## Converting an existing file Use `ffmpeg` to convert any source audio (mp3, m4a, a stereo/48 kHz wav, ...) into the expected format: ffmpeg -i your_source.mp3 -ar 16000 -ac 1 -c:a pcm_s16le assets/greeting.wav Breakdown: - `-ar 16000` -> resample to 16 kHz - `-ac 1` -> downmix to mono - `-c:a pcm_s16le` -> 16-bit signed little-endian PCM ## Notes - This file (`greeting.README.md`) is documentation only and is never played. - `greeting.wav` itself is intentionally **not** committed; add your own. - If `greeting.wav` is missing, the audio backend logs a warning and the greet proceeds without sound (gestures still run) -- it never crashes the loop. - Keep the clip short (a few seconds); `GreetConfig.gesture_gap` / `GreetConfig.cooldown` govern timing around it.